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Add Mobile Game Assets

PreviousAdd Game KeysNextVariants of the product

Last updated 8 months ago

You can sell your (In-App Purchases) through the Web Store, and this could save you 30% commission from AppStores!

This graph will show you how Players will be able to buy from the Web Store and receive it ingame - and also various ways for you to promote the Web Store outside of AppStores:

Follow the steps below and let us help you with this process:

  1. First, add your Game -> click Add Project

  1. Then add Basic details of the Game: title, description, image, genre and tags.

  • User_ID

  • Server_ID

You can add such necessary data to be requested in the "Add Custom Fields" section:

  1. Now click on the details of the game add navigate to "Add Asset"

What are Variants? Example:

  • You can add Virtual Currency like Gold

  • Variants are different options for that asset, such as: 5000 x Gold, 2500 x Gold, 125 x Gold and so on

  • Each Variant can have its own prices

How will players purchase Virtual Assets or Currencies?

Players will access your Web Store with any browser. Everything is mobile-responsive:

IMPORTANT! If you have to define which Player's data you'll need to pass into your Mobile Game's backend (read more about ). It can be:

Here's how Variants will look like on the:

Webhooks here
Product Page
Mobile IAP
Video guide how to create your Mobile Game's Web Store
This simple flow shows how the Web Store is integrated with your Mobile Game's data
Adding Custom Fields like User_ID and Server_ID will make them visible on the Product Page
Custom Fields let you define which data will be sent to your game's Back-end via Webhooks
Players will be able to fill in their data - which then can be forwarded to your game's backend
Add a new asset: Virtual Currency or Virtual Asset to the game
Add Virtual Currency or Virtual Asset along with Variants
Add Variants for Virtual Currency or Asset
Customers will be able to choose a Variant of Virtual Currency or Virtual Asset
Players will be able to filter and search through your Mobile Game's Web Store
When the player access the Product Page, he/she can then choose Variants of the Virtual Asset/Currency